Build goal: use Beast's repeated-hit pressure without turning every fight into an all-in damage race.
Priority order
- Secure survival and recovery.
- Choose effects that reward repeated hits or persistent pressure.
- Add damage only after the route can recover from a missed turn.
How to pilot it
Use early encounters to establish the loop rather than forcing maximum damage. In boss fights, keep enough recovery to survive the turn after the main attack sequence.
Version note
Exact boon effects and numeric breakpoints change during Alpha. The linked v0.5.0 video is the evidence for the route; the wiki does not convert observed numbers into official rules.