Priest
Healing, summoning, holy damage.
Skills
Smite
16.5 base damage, 0.035 FTH. Applies Holy Fire and Blinded.
4energy
Cure Light Wounds
Heal 6.5 + 0.03 Max HP. Scales with FTH.
2energy
Restore Life
Party-wide cleanse; grant 4 Regeneration stacks.
3energy
Playstyle
Sustain or holy DPS. Druid plays as a summon tank-healer hybrid; Zealot tries to bridge DPS and heal and fails at both.
Strategy
FTH primary. For Druid, layer CON for bear aggro. For Zealot, layer STR for Smite scaling (it does not scale on FTH effectively).